- 3
- 0
- 1
- 横屏
- Three.js
- v1
- 2026年10月13日
截图
关于这款游戏
Original 1v1 CPU fighting game by PromptEngineer48, built with Claude Opus 5.5. Five fighters, four AI difficulties, first to two rounds: move, jump, crouch, punch, kick, block, fire character-specific specials and finish a defeated opponent. Original temple art, four GLB models, synthesized music and rules preserved. English/Chinese menus, HUD, help and results; language switch persists. Local/cloud completed-match records and actual round/match progression. No invented leaderboard. Desktop keyboard required; blood, violence and finishing moves. 五位斗士、四档电脑难度、两回合先胜;保留原场景、模型、音乐及玩法,中英文可切换,完成比赛记录本地保存并可同步云端。含流血及终结技,仅桌面键盘。 Source: https://github.com/PromptEngineer48/claude-opus-5.5-games/tree/main/mortal-clash . No game MIT license is asserted; selected upstream subdirectory has no declared game license, redistribution permission not independently certified. Three.js MIT applies only to software dependency; four example models retain their own separate rights. Fonts SIL OFL. Original authors/notices preserved in CREDITS.md. Independent hosting, not endorsement; simulated platform publisher is not original author. No full-completion, real-device or performance certification. Generated storefront cover is illustration, gallery contains real game captures.
操作说明
Enter start/confirm; A/D move or select fighter; W jump, S crouch or choose difficulty; J punch (twice then K combo), K kick, L block, I special; S+J uppercut, S+K sweep; P pause, Esc return when paused; M mute, F fullscreen. 顶部按钮切换中英文。Enter开始,A/D移动,W跳/S蹲,J拳/K脚/L防御/I绝招,S+J上勾拳/S+K扫腿,P暂停/Esc返回,M静音/F全屏。
出身
- 许可证
- 源码不公开
本版更新
Original game preserved; runtime dependencies localized; full English/Chinese UI; first-frame readiness and start gating; local/cloud match records with late-read protection; actual round/match progression; visibility audio suspension. Verified extracted ZIP with real keyboard movement and combat.
谱系
这个作品没有记录上游,也还没有被 remix。
授权与 Remix
售卖项
这个游戏目前没有售卖项。